Daniel Tal

Daniel Tal
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Daniel Tal

 •  December 12

Consider this lovely model of a small cottage in the woods, by Verkley Design and Modeling: The trees in this model are well designed, making good use of groups and components. They also...

Daniel Tal

 •  November 28

Part 1 and Part 2 of this series showed how to use the Soap Skin extension to create curved faces within a set of arcs and lines. The curved faces make up the base of this table: In this post, I’ll show another extension that can be used for the same thing (and maybe does a better job in this case). It’s Curviloft by the amazing Fredo6. Read on!...

Daniel Tal

 •  November 25

Here’s where I left off after Part 1 of this series – four border edges of the curved face I want to create. I have two arcs on the sides, and two horizontal edge at the top and bottom. Now for the magic of Soap Skin. First I select all four borders. Then I click the first icon on the Soap Bubble toolbar: Generate Soap Skin. A preview of the face...

Daniel Tal

 •  November 21

I recently helped an interior design client design a lovely room, with this nice sitting corner: Note the table between the two swivel chairs – it’s a round lamp table by Hickory White. Here’s a close-up: A round table with all circular or straight edges would be pretty easy to model in SketchUp. But the faces of the table base are sets of 6...

Daniel Tal

 •  October 24

Here’s the last post in this three-part series. In Part 1 I set up the objects for Shape Bender, and in Part 2 I bent the trellis along a curve. In this post, I’ll use FredoScale to get half of the vase, then copy and assemble to complete. FredoScale is a SketchUcation extension. See my post on how to install these. You’ll also need to install the...

Daniel Tal

 •  October 13

If you don’t use layers while modeling in SketchUp, you’re missing out. Especially if you create or use complex models with lots of entourage, furniture, etc. Good SketchUp modelers almost always work this way: Keep Layer0 always active. All objects are created or imported on Layer0. If you have any “loose” geometry, make these objects into groups...

Daniel Tal

 •  July 19

PlaceMaker is a powerful 3D modeling tool for SketchUp. It allows users to import high resolution images, 3D building massing, roads, walks, water and vegetation directly into SketchUp. It provides instant context. What would take 40 hours to complete (if not longer, like days), can be completed in 4 minutes.

Daniel Tal

 •  July 11

A lot of SketchUp users render their models using a separate application, such as Photoshop. But SketchUp has a pretty decent library of styles built-in, with which you can greatly change the look of your model. And a much-overlooked feature is the ability to mix, or combine, styles. I’ll use this interior model to demonstrate. To see what style...

Daniel Tal

 •  May 30

Did anyone else recently notice this happy little banner at the top of the 3D Warehouse? I am SO happy they added this. We can now go into a 3D Warehouse model, pick a material, and bring that material right into our current model. Before this, you’d have to download an entire model, extract a material image, bring it in. Or you could make...

Daniel Tal

 •  May 15

When I first noticed the behavior of SketchUp’s Follow Me tool with groups (and components), I thought it was a bug. And it actually probably was, back in SketchUp Version 4 or 5. Then this feature was written out of SketchUp, then later brought back in. (I don’t know why, in either case, but I’m glad it’s back!) I’ll use this example to show what...